Surf's Up: From Role-Play Games to Virtual Reality in the Creative Writing and Culture Classroom

By:
Dr. Véronique Flambard-Weisbart,
Dr Michéle Magnin
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This session will explore the virtual interactive potential of technology to reach students beyond the traditional classroom framework. It will address methods for teaching a creative writing language class with literary texts and a model of experiential learning called "global simulations" — a Pandora's box for creativity and interactivity — making judicious use of multimedia (e-journals, web searches, videotaping of role-play, and portfolios on CD-ROMs). The model presented can also be used to teach reading, culture and civilization and conversation classes. Examples will be given in French (FLE), but are adaptable to any intermediate to advanced foreign language class, including ESL. Participants will be engaged in class activities created to unleash students' imagination by using technologies with which they have long been familiar, and will leave with ideas adaptable to a wide variety of learners and of course curricula.


Keywords: Global Simulation Pedagogy, Gaming as Pedagogy, Interactive and Collaborative Learning, Virtual Reality in the Classroom, Technology and Creativity
Stream: Technology in Education
Presentation Type: Workshop Presentation in English
Paper: A paper has not yet been submitted.


Dr. Véronique Flambard-Weisbart

Associate-Professor of French, Department of Modern Languages and Literatures, Loyola Marymount University, Los Angeles
USA


Dr Michéle Magnin

Professor of French, Department of Languages and Literatures, University of San Diego
USA


Ref: T05P0252